General Aggression Model
Defines the cognitive-neuro loop that processes violent behavior: Person/Situation inputs → Internal state (Affect/Arousal/Cognition) → Appraisal → Behavioral Outcomes. The GAM integrates biological, personality, social learning, and cognitive factors into a unified framework. Environmental triggers from the community level (heat, crowding) enter the model as situational inputs that elevate arousal; developmental experiences (ACEs) shape person factors through chronic accessibility of aggressive scripts and hostile attribution biases.
Allen, J. J., & Anderson, C. A. (2017). General Aggression Model. In P. Rössler, C. A. Hoffner, & L. van Zoonen (Eds.), The International Encyclopedia of Media Effects. Wiley.